Book : Systems Engineering: Coping With Complexity (1998)
Categories: General Systems • Systems Engineering
Tags: arnold • book • brook • development • jackson • lifecycle • stevens • systems engineering
Publisher: Prentice Hall
Author(s): Jackson, Ken • Arnold, Stuart • Stevens, Richard • Brook, Peter
Published: 1998 • ISBN: 0130950858 • 384 pages • Delivery Format: Hard Copy - Paperback
Available from: Amazon (US) • Amazon (UK) • Amazon (DE)
Summary
From the publisher:
In an age of shrinking development cycles, it is harder than ever to bring the right product to the market at the right time. Good product - especially complex products - are underpinned by good systems, and systems engineering itself is recognized as the key tool of product development.
This book covers the principles of systems engineering in an easy-to-read format.
The authors have decades of practical industrial experience, and the material is ideal for industrial project teams. For academic courses, the book acts as a component for graduate and undergraduate engineering studies, particularly those on systems engineering.
It covers how to handle requirements, architectural design, integration and verification, starting from the perspective of a simple linear lifecycle. The book then gradually introduces recent work on the complexity of real-world systems, with issues such as multi-level systems development, software within systems, and iterative development. There is also coverage of the impact of systems engineering at the organizational level.
Content / Structure
1 Introduction
- 1.1 The Importance of Systems Engineering
- 1.2 What is Systems Engineering?
- 1.3 Management and Systems Engineering
- 1.4 The Systems Life Cycle
- 1.5 Requirements Through the Life Cycle
- 1.6 Structure of the Book
- 1.7 Summary
2 The User Requirement Process
- 2.1 Objectives for User Requirements
- 2.2 User and System Requirements
- 2.3 The Environment
- 2.4 Business Requirements
- 2.5 Sources of User Requirements
- 2.6 Organizing the Requirements
- 2.7 Constraints
- 2.8 Attributes for User Requirements
- 2.9 The User Requirements Document
- 2.10 Reviewing the User Requirements
- 2.11 Success Factors
- 2.12 Summary of User Requirements
3 The System Requirements Process
- 3.1 Defining the Solution in Abstract
- 3.2 The System requirements Process
- 3.3 Different Kinds of Requirements
- 3.4 Abstract Definition
- 3.5 External Systems
- 3.6 Temporal and Dynamic Behavior
- 3.7 Non-functional Requirements
- 3.8 The Framework for System Requirements
- 3.9 Concepts Used for Representing System Requirements
- 3.10 Object-Orientation
- 3.11 Heuristics for Breaking Down Functions
- 3.12 Success Factors
- 3.13 Outputs from System Requirements
- 3.14 Summary of System Requirements
4 The Architectural Design Process
- 4.1 The Objectives
- 4.2 Good Design Practice
- 4.3 What is an Architectural Design?
- 4.4 Behavior and Style
- 4.5 Architecture Requirements
- 4.6 Re-use of Existing Components
- 4.7 How to do Architectural Design
- 4.8 Creating a Behavioral Model
- 4.9 Layout
- 4.10 Creating an Equipment Design Model
- 4.11 Design Trade-offs
- 4.12 Concurrent Engineering in Design
- 4.13 Verification Work Before Testing
- 4.14 Outputs from Architecture
- 4.15 Summary of Architectural Design
5 From Integration to Operations
- 5.1 Introduction
- 5.2 Integration and Verification
- 5.3 Building the Verification System
- 5.4 Installation and Validation
- 5.5 Alpha and Beta-tests
- 5.6 Project History
- 5.7 Summary
6 Project Management and Systems Engineering
- 6.1 Introduction
- 6.2 Project Management Tasks
- 6.3 Configuration Management
- 6.4 Verification and Validation
- 6.5 Quality Assurance
- 6.6 Decisions and Risks
- 6.7 Summary
7 Tailoring the Simple Life Cycle
- 7.1 The Reasons for Tailoring the Process
- 7.2 The Sequential Life Cycle
- 7.3 Different Kinds of Tailored Development
- 7.4 Incremental Development
- 7.5 Evolutionary Life Cycle
- 7.6 Rapid Application Development
- 7.7 Framework Architecture
- 7.8 Competetive Piloting
- 7.9 Design to Cost
- 7.10 Re-engineering Existing Systems
- 7.11 Smaller Systems
- 7.12 Summary on Tailored Development
8 More Realistic Development Life Cycles
- 8.1 The Need for a More Realistic Development Approach
- 8.2 Three Different Processes
- 8.3 Process Products and Additional Flows
- 8.4 Feedback Before Commitment
- 8.5 Multiple Levels of System Development
- 8.6 Change in Complex Systems
- 8.7 A Generic System Development Process
- 8.8 Consequences of a More Realistic Approach
- 8.9 Summary
9 Management in Multi-Level Projects
- 9.1 Introduction
- 9.2 The 'Enterprise'
- 9.3 Customer-supplier Relationships
- 9.4 Delegation and Escalation
- 9.5 Program Engineering and Product Engineering
- 9.6 Different Kinds of Acquisition
- 9.7 Summary
10 Software and Systems
- 10.1 The Information Economy
- 10.2 Software and Market Leadership
- 10.3 Problems of Software in Systems
- 10.4 Software Shaped Systems
- 10.5 The Software Engineering Process
- 10.6 Differences Between Systems and Software
- 10.7 The User Interface
- 10.8 Summary About Software and Systems
11 Prototyping
- 11.1 Prototyping in Various Guises
- 11.2 Modelling and Simulation
- 11.3 Summary on Prototyping
12 Information Modelling
- 12.1 A Project as an Information System
- 12.2 Defining an Information Model
- 12.3 Example Applications
- 12.4 Traceability
- 12.5 Plans as Information Models
- 12.6 Summary
13 Projects and the Enterprise
- 13.1 Introduction
- 13.2 Managing Through Stages
- 13.3 Stage-gate Management
- 13.4 The Product manager Role
- 13.5 The Organizational Process
- 13.6 Metrics for the Development Process
- 13.7 Technology Management
- 13.8 Multiple Operating Systems
- 13.9 Summary
14 Improving the Systems Engineering Processes
- 14.1 Agents for Chage
- 14.2 Success Factors for Process Improvement
- 14.3 Likely Causes of Failure
- 14.4 Making the Business Case
- 14.5 An Example of Costs and Benefits
- 14.6 Business Experience
- 14.7 Summary
15 Summary
- 15.1 Concepts of Systems Engineering
- 15.2 Wider Scope of Systems Engineering
- 15.3 User-driven System Processes
- 15.4 Realistic System Processes
- 15.5 Becoming a Good Customer
- 15.6 Systems Engineering and the Business
- 15.7 Future System Life Cycle Processes
- 15.8 Conclusions
Appendices
Copyright Prentice Hall Europe 1998
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